Makoto Yuuki (
fatedcontract) wrote2037-08-25 05:35 am
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Riverview info
character information
● name: Makoto Yuuki
● canon: Shin Megami Tensei: Persona 3
● canon point: just after his death/becoming the Great Seal
● age: 17
● (canon) background: Just The Journey
● (original) world: N/A
● abilities: Summoning a Persona (also the Wild Card ability which allows him to use any Persona at all. Igor says: "It is like the number zero... empty, yet holding infinite potential within itself.") He can carry 12 at any given time.
If he can't find a way to access the Persona Compendium in Riverview, these are the ones he brings along:
Orpheus (Fool)
Surt (Magician)
Scathach (Priestess)
Odin (Emperor)
Kohryu (Hierophant)
Attis (Hanged Man)
Beelzebub (Devil)
Sandalphon (Moon)
Asura (Sun)
Thanatos (Death)
Messiah (Judgement)
Metatron (Aeon)
● strengths:
CALM - Makoto has an uncanny ability to remain calm is almost all situations, including having a gun pointed at him. And this is in part because he isn't concerned with living or dying.
STOIC/RESERVED - He rarely shows his emotions, or never lets them show so that it doesn't interfere with school or SEES operations. And when he does, it takes a great deal of warming up to people to let them see.
MATURE - For someone who is only seventeen, he acts older than he is, willing to go to great lengths to succeed in school, extracurricular, and even in saving the world by becoming the Great Seal.
INTELLIGENT/CHARMING/COURAGEOUS - Makoto has a maxed out intelligence, charm, and courage traits, making him one of the top students in his class and able to deal with almost any situation he needs to handle for himself and his team.
OBSERVANT - Rather than jumping into things head on, he tends to observe situations when he can or conversations before he's dragged into them so he can make well-informed decisions/opinions.
● weaknesses:
MORBID - Makoto watched his parents burn to death when he was seven and had the Shadow Arcana Death sealed inside him for ten years so he ended up developing a rather dark sense of humor and a disregard for whether he lives or dies. As a result, he'll fight harder and more recklessly, even continuing to fight when he injured.
LONER - Having been orphaned as a child, he's had difficulty developing connections to people and instead avoid them, under the impression that everyone will leave him. A concept solidified by Pharos who tells him for some time that SEES will leave him too after the Dark Hour is gone but is partially ignored by the teen, especially thanks to Ryoji.
BLUNT - Rather than sugarcoating, Makoto will straight out tell someone what he thinks of them or how they're behaving.
PROTECTIVE - He's extremely protective of his friends and people he cares about or respects, to the point where he will throw himself into immediate danger and take it on himself to keep anyone else from getting hurt. (Example: Final Nyx confrontation.)
● job skills (optional): Natural leader, mature, unafraid of death/dying, strategist
● housing (optional): Anywhere is fine
● network username: mementomori
● name: Makoto Yuuki
● canon: Shin Megami Tensei: Persona 3
● canon point: just after his death/becoming the Great Seal
● age: 17
● (canon) background: Just The Journey
● (original) world: N/A
● abilities: Summoning a Persona (also the Wild Card ability which allows him to use any Persona at all. Igor says: "It is like the number zero... empty, yet holding infinite potential within itself.") He can carry 12 at any given time.
If he can't find a way to access the Persona Compendium in Riverview, these are the ones he brings along:
Orpheus (Fool)
Messiah (Judgement)
● strengths:
CALM - Makoto has an uncanny ability to remain calm is almost all situations, including having a gun pointed at him. And this is in part because he isn't concerned with living or dying.
STOIC/RESERVED - He rarely shows his emotions, or never lets them show so that it doesn't interfere with school or SEES operations. And when he does, it takes a great deal of warming up to people to let them see.
MATURE - For someone who is only seventeen, he acts older than he is, willing to go to great lengths to succeed in school, extracurricular, and even in saving the world by becoming the Great Seal.
INTELLIGENT/CHARMING/COURAGEOUS - Makoto has a maxed out intelligence, charm, and courage traits, making him one of the top students in his class and able to deal with almost any situation he needs to handle for himself and his team.
OBSERVANT - Rather than jumping into things head on, he tends to observe situations when he can or conversations before he's dragged into them so he can make well-informed decisions/opinions.
● weaknesses:
MORBID - Makoto watched his parents burn to death when he was seven and had the Shadow Arcana Death sealed inside him for ten years so he ended up developing a rather dark sense of humor and a disregard for whether he lives or dies. As a result, he'll fight harder and more recklessly, even continuing to fight when he injured.
LONER - Having been orphaned as a child, he's had difficulty developing connections to people and instead avoid them, under the impression that everyone will leave him. A concept solidified by Pharos who tells him for some time that SEES will leave him too after the Dark Hour is gone but is partially ignored by the teen, especially thanks to Ryoji.
BLUNT - Rather than sugarcoating, Makoto will straight out tell someone what he thinks of them or how they're behaving.
PROTECTIVE - He's extremely protective of his friends and people he cares about or respects, to the point where he will throw himself into immediate danger and take it on himself to keep anyone else from getting hurt. (Example: Final Nyx confrontation.)
● job skills (optional): Natural leader, mature, unafraid of death/dying, strategist
● housing (optional): Anywhere is fine
● network username: mementomori